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Directional Magnet for objects at certain distance (First Person)

Hey, first of all you should know I am still in a very early stage with unity, but getting used to it. I have some basic understanding of C# used in Unity for movement and looking. Now I want to create...

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Play animation for horizontal and vertical movement?

Hey, i did some research but did not find a clear answer, and when I had something I hard problems applying it to my script. What I want to do is play an animation when my character (first person) is...

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Modelling - One Part or several and UV Mapping

Hey, so I got two quick questions. They both are related to Modelling and one is also to UV Mapping. The first question is. Would it be more wise to model something with many parts being separate? So...

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Connect Camera and Muscles of a Model

Hey, so I have a question which for me is very very complicated or atleast I can not think of any theory on how to solve this problem or even approach it. So basically I have a person Model. It is...

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Shader too bright any way to reduce further?

Hey, so the title is a bit weird, so let me explain what the situation is. I just created a material and selected Nature/Terrain/Bumped Specular and then attached it to the Terrain. However I feel like...

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Cinema4d Export - Import Unity3D Textures offset/different

Hey, so recently I got the cinema4D student license because I heard it is a great modelling tool, which is easy to learn and good to use. So I basically created a small chest with 3 components. Two are...

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Can I create a UV Map at runtime with multiple textures?

Hey, so right away here is the problem. I need a really high detailed planet. For now I tried a huge sphere with roughly 320k faces and it looks like this -> http://i.imgur.com/bXW3UAG.png The...

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